|
![](/i/fill.gif) |
> Of course you could add a whole lot of '#ifdef' to avoid such problems,
> but that would be quite difficult to modify the code, becuase it would
> essentially mean two code bases in some parts.
Why not just make a special, PC-optimized SIMD compile and offer it as a
separate patch? That way, you could optimize all you want, and forget about
users of other platforms. Then, when POV 4.0 comes around, we just merge
your compile in with the standard.
Post a reply to this message
|
![](/i/fill.gif) |