POV-Ray : Newsgroups : moray.win : double image prob.in animation : Re: double image prob.in animation Server Time
28 Jul 2024 10:31:25 EDT (-0400)
  Re: double image prob.in animation  
From: sshelby
Date: 27 Jan 2001 09:00:15
Message: <3a72d46f@news.povray.org>
Xander,
I think the problem you are observing is not the problem I'm talking about.
On my computer (500 mhz) Media Player shows about 29.88 FPS, the same as for
several other MPG's I have made on the same programs. None of them have the
double image problem.  I spent several hours experimenting with different
frame rates, compression rates, bitrates, resolution, etc., and although
they made a difference in picture quality and motion quality, nothing
eliminated the double image. If you stop the video at any point, the image
is not double, so it seems to have something to do with motion. The only
thing about this one animation that is different from the others I mentioned
is that the ball is traveling in a circular path rather than in straight
line segments. Got any more suggestions?
Steve
Alexander Enzmann <xan### [at] mitreorg> wrote in message
news:3A7097F3.2A069196@mitre.org...
> Well, after looking at the MPEG you sent me, the answer is easy.
> Dropped frames.  On my machine (admittedly only 350Mhz), it manages to
> sustain around 19 FPS.  The clip was built for 30FPS (just look at
> statistics in Media Player).  Windows just tries to keep up and can't.
>
> You probably need to compress for either a guaranteed bit rate, or use
> enough compression that frames don't get dropped.
>
> Xander
>


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