> I assume you are using MegaPOV...if so, you can use "normal on" in the
> radiosity {} block to make radiosity take the surface normal into
> account.
I have normal on BUT the quality of normals changes dramatically and
rectreating a normal effect without rad, with rad is very problematic(hope
that makes sense). It's probably me, I can provide examples if anyones is
interested.
Mick
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