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"Andy Cocker" <big### [at] mariner9 fsnet co uk> wrote in message
news:3a70a87e@news.povray.org...
> "Thomas Charron" <tch### [at] ductape net> wrote in message
> news:3a70a3a7@news.povray.org...
> > Whatcha think? This is *VERY* preliminary work. I may turn the
> chains
> > into studded chain instead of just cut wire chain in the future. This
is
> > just a quick render to see what it'd look like draped over a standard
> white
> > pigment cylinder.. Any ideas to make the chain look more realistic?
> It's great. Is the chain using any kind of collision detection? Would it
> adapt itself to any surface I mean?
I wish.. :-) Theres a reason why it's laying on a cylinder, ya know..
:-)
Basically, I can generate flat peices,including angular ones, or ones
that 'revolve' themselves around a given point in space. In this case, they
are actually two peices. One revolving 1/4 around the origin (center of the
cylinder), and another 1/4 around <12, 0, 0>. If I only had the time to
work on things such as collision detection. :-( It'd be sweet if I could
take a sheet and 'drape' it over things. Then I wouldn't spend so much time
thinking about getting the placement just right for my IRTC image.. :-)
I'm attempting to do a Paladin from the Crusades..
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