thanks to Warp and his page, I got a nice thing to play with ...
I thougt about making the convergence or divergence of some points visible
...
the underground is a complete mandelset
above this there are some selected points, I recalculated, and showed the
movement while iteration ...
I didn't want to make an animation of it (quit long rendertime) and so i
placed a reflecting sphere in the upper left, to make the 3D-structure
visible ...
Not what I hoped to see, but I was just playing ...
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