"Wlodzimierz ABX Skiba" <abx### [at] abxartpl> wrote in message
news:3a6c74e9@news.povray.org...
> here is my (patched) version of twisting/deformation
> during tracing this is still box
> deformed but not tesselated
> therefore it is not facated and has fast parsing
> tracing time is not bad, too
> 20 secs per frame on my good old PII-233 :-)
> I planned mix this animation with second twisting with axis perpendicular
to
> this one but I found bug and I send it after correction of sources.
This looks wonderfully organic, especially the final twist back to normal. I
don't pretend to understand what 'tesselated' means with regard to POV
though.. it's a little too advanced for me.
--
Andy Cocker
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