POV-Ray : Newsgroups : povray.binaries.images : Portal Pigment - Portal pigment.jpeg (1/1) : Re: Portal Pigment - Portal pigment.jpeg (1/1) Server Time
19 Aug 2024 08:21:53 EDT (-0400)
  Re: Portal Pigment - Portal pigment.jpeg (1/1)  
From: Bob H 
Date: 22 Jan 2001 11:20:50
Message: <3a6c5de2@news.povray.org>
Okay, the more I read the more I know  :-)
I just meant copy&paste in the sense that the "portal" is extracting a copy of
the rendered scene from a certain viewpoint and then pasting that in the way of
a pigment applied to any other object.

Bob H.

"Chris Huff" <chr### [at] maccom> wrote in message
news:chrishuff-3DE84C.06021022012001@news.povray.org...
>
> Um, no...there is no copy/pasting of scene code. It just moves rays to
> another portion of the same scene.
>
> > That is, it's essentially a 2D representation placed based on where
> > the portal view is and where it exists. Guess I'm getting closer to
> > the idea there.  Perhaps.
>
> Think of it as a "ghost object" that is left behind at the position of
> the object when the portal pigment is applied...no matter where the
> portal object is moved, rays hitting it will emerge from that ghost
> object.


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