POV-Ray : Newsgroups : povray.bugreports : Mesh with no color_map : Mesh with no color_map Server Time
17 Jun 2024 02:16:25 EDT (-0400)
  Mesh with no color_map  
From: Rune
Date: 21 Jan 2001 17:13:10
Message: <3a6b5ef6$1@news.povray.org>
The following craches POV-Ray:

#declare Tex =
texture {
   pigment {
      spotted
      // color_map {[0,rgb 0][1,rgb 1]}
   }
}
mesh {triangle {x, y, z texture {Tex}}}
// sphere {z,0.1 texture {Tex}}

It doesn't crash if a color_map is specified for the texture, or if the mesh
is replaced by another object.

I'm using POV-Ray for Windows Version 3.1g.watcom.win32 [Pentium II
optimized]

My system is Windows 95 (4.00.950 B) and my computer is a Pentium 150 with
16 MB RAM.

The bug has been verified by Ken and Warp.

Rune


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