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"Chris Huff" wrote:
> I've been trying to implement the ability to use a camera
> as a portal (the effect would be similar to rendering the
> image from a different camera and using that image as an
> image_map, but would be done on the fly),
If that's how it would be I don't think "portal" would be a good name.
What I was thinking of was merely a "ray transform". When a ray hits the
portal pigment, the ray is transformed by a user-specified transform, and
continues from a new point. That way, when the camera moves around, the view
of the portal changes, and it would truly look like a portal, and not just
an image.
Both types would be very useful. I hope you'll implement both! :)
Rune
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