POV-Ray : Newsgroups : povray.binaries.animations : Re: Torus Torture : Re: Torus Torture Server Time
21 Jul 2024 05:22:32 EDT (-0400)
  Re: Torus Torture  
From: Geoff Wedig
Date: 19 Jan 2001 14:25:25
Message: <3a6894a4@news.povray.org>
In povray.binaries.animations Rune <rune.johansen@iname.com> wrote:

> "Chris Huff" wrote:
>> "Rune" wrote:
>> > Also, my macro gives the user full control over the deformation.
>> > How would the user control the deformation in your patch? (I mean
>> > the deformations for meshes.)
>>
>> Similar to the way patterns and warps are done: a set of predefined
>> deformations and maybe function-defined deformations. Maybe warps too.

> Predefined deformations does not give the user full control. Nor do warps.

> POV-Ray functions returns floats and not vectors, don't they?

> The only way the user can get full control, is by using functions where both
> input and output are vectors.

Well, they could always define a function for each of x,y,z.  Little messy,
though.

Geoff


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