POV-Ray : Newsgroups : povray.binaries.images : about time for more ridged multifractaling [~222K Jpg] : Re: antialiased ridged multifractaling [~150K Jpg] Server Time
19 Aug 2024 10:22:57 EDT (-0400)
  Re: antialiased ridged multifractaling [~150K Jpg]  
From: Bob H 
Date: 19 Jan 2001 01:06:01
Message: <3a67d949@news.povray.org>
"Christoph Hormann" <chr### [at] gmxde> wrote in message
news:3A6704F2.2047238D@gmx.de...
>
> Making the vegetation 3-dimensional by adding it to the geometry of the
> landscape would be a nice thing if you are not afraid of slow rendering.

Uh, you're talking about a huge parse aren't you? :-)  I'm still only at 256MB
memory here.
I figure each tree would be only several pixels even closest to the camera.

> I posted a 2d gradient pattern some time ago that could be used for this
> purpose similar to the slope pattern you used for the texture.

Not exactly sure how you meant "2D" here but I seem to recall that.

> Thanks for the code BTW.

Glad you liked, and yw.

Bob H.


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