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Nicolas Calimet <pov### [at] freefr> wrote:
: Can you tesselate a mesh object ?
The patch can tesselate any solid object with a finite bounding box.
If you want to tesselate a mesh, you'll have to make it solid (with
the inside_vector feature). I haven't tested it, but it should work
(as long as the solid mesh patch works).
--
char*i="b[7FK@`3NB6>B:b3O6>:B:b3O6><`3:;8:6f733:>::b?7B>:>^B>C73;S1";
main(_,c,m){for(m=32;c=*i++-49;c&m?puts(""):m)for(_=(
c/4)&7;putchar(m),_--?m:(_=(1<<(c&3))-1,(m^=3)&3););} /*- Warp -*/
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