POV-Ray : Newsgroups : povray.unofficial.patches : Seems that the tesselation patch died before even being born : Re: Seems that the tesselation patch died before even being born Server Time
2 Sep 2024 02:16:52 EDT (-0400)
  Re: Seems that the tesselation patch died before even being born  
From: Warp
Date: 17 Jan 2001 11:04:59
Message: <3a65c2aa@news.povray.org>
Nicolas Calimet <pov### [at] freefr> wrote:
: 	Can you tesselate a mesh object ?

  The patch can tesselate any solid object with a finite bounding box.
  If you want to tesselate a mesh, you'll have to make it solid (with
the inside_vector feature). I haven't tested it, but it should work
(as long as the solid mesh patch works).

-- 
char*i="b[7FK@`3NB6>B:b3O6>:B:b3O6><`3:;8:6f733:>::b?7B>:>^B>C73;S1";
main(_,c,m){for(m=32;c=*i++-49;c&m?puts(""):m)for(_=(
c/4)&7;putchar(m),_--?m:(_=(1<<(c&3))-1,(m^=3)&3););}    /*- Warp -*/


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