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Warp <war### [at] tag povray org> wrote:
: Will I break something if I add that condition?
Probably. I get a bus error, core dumped when I try to render a
tesselated mesh created this way (povray crashes when the rendering
process reaches the mesh).
There's probably something with that uv-coord info that I don't take
into account. What is it?
--
char*i="b[7FK@`3NB6>B:b3O6>:B:b3O6><`3:;8:6f733:>::b?7B>:>^B>C73;S1";
main(_,c,m){for(m=32;c=*i++-49;c&m?puts(""):m)for(_=(
c/4)&7;putchar(m),_--?m:(_=(1<<(c&3))-1,(m^=3)&3););} /*- Warp -*/
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