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Ron Parker <ron### [at] povray org> wrote:
: Call Parse_Object, which will return a pointer to an OBJECT or NULL if
: one wasn't found.
Ok, thanks. That's exactly it.
: Remember to free up the object when you're done with it (even if it was
: an object ID; Parse_Object makes a copy.)
Hmm... How is it freed? Just POV_FREE(Object)?
--
char*i="b[7FK@`3NB6>B:b3O6>:B:b3O6><`3:;8:6f733:>::b?7B>:>^B>C73;S1";
main(_,c,m){for(m=32;c=*i++-49;c&m?puts(""):m)for(_=(
c/4)&7;putchar(m),_--?m:(_=(1<<(c&3))-1,(m^=3)&3););} /*- Warp -*/
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