POV-Ray : Newsgroups : povray.binaries.images : Camera bug? MegaPOV and 3.1g give different results, 20k : Re: Camera bug? MegaPOV and 3.1g give different results, 20k Server Time
19 Aug 2024 04:26:33 EDT (-0400)
  Re: Camera bug? MegaPOV and 3.1g give different results, 20k  
From: Bob H 
Date: 17 Jan 2001 03:17:49
Message: <3a65552d@news.povray.org>
"Mike Williams" <mik### [at] nospamplease> wrote in message
news:Nfg### [at] econymdemoncouk...
> Wasn't it David Fontaine who wrote:
> >
> >The camera is an ultra_wide_angle 179, so the right image is correct. It
>
> The MegaPov documentation says
>
>       9.2.4.  Camera Bug Fixes
>
>       Author: Gerald K. Dobiasovsky
>
>       This patch fixes some bugs in the ultra_wide_angle and cylinder
>       cameras.
>
> Might this possibly be the cause of MegaPOV getting it right?

Except 179 degrees should be 179 degrees of view.  If a test hemisphere had
been used instead the camera ought to be able to see all parts of it (almost).
Not easy to see that in this render.
Any chance up and right vectors are playing a role?  Guess not huh.

Bob H.


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