POV-Ray : Newsgroups : povray.unofficial.patches : Mesh2 uv_vectors problem : Re: Wow... Server Time
2 Sep 2024 00:16:23 EDT (-0400)
  Re: Wow...  
From: Rune
Date: 16 Jan 2001 18:20:33
Message: <3a64d741$1@news.povray.org>
Thanks you Nicolas for your contributions in this thread. If it works right
(I think it will) it will save the memory needed for textures by about 50%.
It's still a lot of memory required, but 50% less sure isn't bad!

Rune
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