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Vahur Krouverk <vah### [at] aetec ee> wrote:
: Is this bug related to the translation of primitive
It's the same bug, but it's not related to the translation of the primitive.
It seems that it's just related to its location (that is, surfaces at
certain locations are not tesselated correctly for some reason).
Perhaps I should just make the patch public and let it be. Perhaps someone
would come up with a solution.
--
char*i="b[7FK@`3NB6>B:b3O6>:B:b3O6><`3:;8:6f733:>::b?7B>:>^B>C73;S1";
main(_,c,m){for(m=32;c=*i++-49;c&m?puts(""):m)for(_=(
c/4)&7;putchar(m),_--?m:(_=(1<<(c&3))-1,(m^=3)&3););} /*- Warp -*/
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