POV-Ray : Newsgroups : povray.unofficial.patches : Re: What exactly is.... : Re: What exactly is.... Server Time
1 Sep 2024 18:18:00 EDT (-0400)
  Re: What exactly is....  
From: Tom Melly
Date: 16 Jan 2001 08:59:57
Message: <3a6453dd$1@news.povray.org>
"Gilles Tran" <tra### [at] inapginrafr> wrote in message
news:3A644E20.AE2D2EF6@inapg.inra.fr...
>
> In fact the simplest isosurface would be y (or x, or z) threshold 0...
> The plane isosurface is one of the most useful too, since it's the basic
> substrate for adding other functions (noise, ridge multifractals etc.).
>

Very true - I should have said "... simplest isosurface using 3
dimensions" - and even that's a matter of opinion. After all (x,y,z) is even
simpler, but a bit boring.


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