POV-Ray : Newsgroups : povray.unofficial.patches : OpenGL support idea : Re: OpenGL support idea Server Time
2 Sep 2024 00:15:25 EDT (-0400)
  Re: OpenGL support idea  
From: Rick [Kitty5]
Date: 16 Jan 2001 06:05:11
Message: <3a642ae7@news.povray.org>
> Have you thought much about how you would handle CSG?  I don't know
> anything about Warp's tesselation patch that Chris referred to, but CSG
can
> be a show-stopper.  Finding an algorithm to generate meshes for arbitrary
> CSG combinations is difficult.

Moray manages to evaluate csg quite happily (with opengl) however it can be
slow for complex operations, so for use in a animation preview system it may
take (in some cases) almost as long to evaluate the csg as it would to
render it normally.


--
Rick

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