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>
> No, I don't think so...! Still, there's no time like the present - my
best
> defence here, as elsewhere, is probably laziness. That, and the fact that
> the scene was created for a purpose (to illustrate certain features of the
> Spline Macro File in an attractive way) which I think it serves.
>
> For the most accurate results, I could have defined a spline that followed
> the shape of the weft, weaving around each spine of the basket's profile,
> adding semi-random variations for thickness and stiffness, etc. Instead,
as
> I descried in povray.advanced-users, the entire basket is constructed
using
> just four splines, and the weft using a single circular spline - and I can
> still say I'm happy with the result!
>
I think the green "imperfections" are just fine, mimicing the seam on real
weaving. The red marks just look funny.
adding semi-random variations... how can we manage that with your macro?
Iterate the basic shape and peterb a tad? Use blobs so everything flows
together nicely instead of torii which have to match the spec?
--John
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