> yesterday, I started a POVMan shader to do an insect "shell" (not sure
> of the word).
> here is the first result.
> it needs more work to find the right colours and to make the surface
> finish more realistic.
All I saw was a solid black sphere - had to open it up and play with the
gamma to see anything :)
would it not be possible to achieve this effect in povray using the pillow
normal?
--
Rick
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