POV-Ray : Newsgroups : povray.binaries.images : Greetings from Arda! (~112kau) : Greetings from Arda! (~112kau) Server Time
19 Aug 2024 06:16:27 EDT (-0400)
  Greetings from Arda! (~112kau)  
From: Tony[B]
Date: 5 Jan 2001 19:55:05
Message: <3a566ce9@news.povray.org>
Still lots of work to do, but I've gotten the grass more or less how I want
it (perhaps the grass_map could use some work). I've been adapting the
textures to work with ambient_light 0 (any suggestions in this regard are
welcome). I've also started testing how it likes radiosity (like in this
render). It sort of flattens the image out a bit, could someone help me with
tips on how to avoid/control this? The water currently sucks. I'm going to
fix that soon, I hope. The clouds are looking better than when I first put
them in, but they still need work. Please let me know if you think the scale
is correct. I think I will be changing the color_map a bit, to keep them
from clumping together. The bridge textures have not been modified, I still
have to work on them. The mountains are too bright at the top. I don't know
if I should fix this by reducing diffuse or by decreasing the strength of
the light_source (which would mean changing extinction of the clouds a bit).
I have lots of ideas that I want to put into action. I would like to add a
tree to the foreground (perhaps with a sign welcoming you there), and a
castle to the mountain to give the bridge a purpose (design suggestions
welcome). I also need to work more on the mountain textures to differenciate
certain areas from each other, say I could add a wood to left, so I'd have
to make the dirt browner there, and a rockier mountain to the right, so I'd
have to add rocks, and make them grayer. I'm still not quite sure about all
of this. I would love to add some characters here and there, if anyone has
any good Poser models they would like to contribute please send a picture to
my e-mail and I'll consider them. Just think "Would Tolkien have put this
character in his stories?". I really would like a Legolas-like wood-elf in
the foreground, arriving to this mannish kingdom

PS: I would like to thank Mark Wagner a lot for introducing me to HF_Lab,
which has proved a very useful tool for getting the heightfield to work
properly.  Thanks, Mark! You rule!

PPS: If you can translate the name of this file to English (minus the
extension, of course), I'll try to add some reference to you in the image.


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