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"Bob H."
<per### [at] aolcom?subject=PoV-News:%20&body=Relating%20to%20POV-Ray:>
wrote in message news:3a3cce9b@news.povray.org...
> After I found my red/blue specs once again I was unsure about that other
> unconnected axis in the center part.
> Then I realized it's extending to a glass globe there. The way all other
> points are matched with rings I thought something was wrong at first then.
Yeah, it does look a little odd - even at 1152x768 it's a little
difficult to make out the glass sphere, but, I hope that will improve as I
add to the scene - some reflections of the room it stands in and a splash of
photons should help, I think. I may also try thickening the glass a little.
> I'm guessing it's the reflection which really confused me. Maybe it
shouldn't
> be that much, or is that actually refraction instead?
>
There's both reflection and refraction in there :
// Frame and stand material.
#declare ChromeMaterial=
material {
texture {
pigment { color rgb 1 }
finish { specular 1 roughness 0.001 metallic reflection 0.5 }
}
}
#declare GlassMaterial=
material {
texture {
pigment { color rgbf 1 }
finish { specular 1 roughness 0.0001 reflection 0.25 }
}
interior { ior 1.5 }
}
--
Scott Hill.
Software Engineer.
E-Mail : sco### [at] innocentcom
PGP Key : http://pgpkeys.mit.edu:11371
Pandora's Box : http://www.pandora-software.com
*Everything in this message/post is purely IMHO and no-one-else's*
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