POV-Ray : Newsgroups : povray.unofficial.patches : Material{} in mesh2 ? : Re: Material{} in mesh2 ? Server Time
2 Sep 2024 00:13:38 EDT (-0400)
  Re: Material{} in mesh2 ?  
From: Warp
Date: 25 Dec 2000 11:07:04
Message: <3a4770a7@news.povray.org>
Ken <tyl### [at] pacbellnet> wrote:
: It is useful to allow refraction for patch objects. Render the following
: and you will clearly see that it refracts just as you would expect it to
: in real life -

  In real life an (almost) infinitely thin surface doesn't refract at all.
  Refraction requires difference in density in different sides of a surface.

-- 
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):_;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.