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> The "Pixel Per Second" (PPS) counter of the editor doesn't seem to
> work properly with MegaPov, especially with images that take for ever
> to render (it remains fixed at 0 PPS). I know that the editor is
> (obviously) not meant to work with MegaPov... I was just asking to
> myself what could be the reason.
I am not to fussed, if i cannot see my renders rendering, there going to
slow (and get stopped, as i am usually working on the image at the time), if
i set one going for the night then go to bed - i dont really care :)
--
Rick
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