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Christoph Hormann <chr### [at] gmxde> wrote:
: That sounds very promising, Does it work on isosurfaces? It would be very
: useful for speeding up things in some cases.
It should work with any object with a finite bounding box.
I haven't tested it with isosurfaces, but I don't see any reason why it
shouldn't work with them as well.
: When do you think we can expect the first release?
No idea.
I could send the current version right now to Nathan for inclusion in the
next MegaPov, and/or just put the modified source files (of MegaPov 0.6a)
somewhere.
However, I would like to let the syntax mature a bit longer. As with
all new things, the first idea for the syntax is not always the best, and
better suggestions and ideas come rather quickly.
I would also like to study if the tesselation algorithm could be
improved. Right now it doesn't work quite well with sharp edges.
--
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):_;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/
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