Ron Parker wrote in message ...
> >All_XXX_Intersections()
> >
> >why this not return ALL if there is ALL in name ?
>
> It should return all, but meshes and some other objects are exceptions to
> the rule, usually for speed considerations. Anything you can use in CSG
> should definitely return all.
hmm, but everything returns only positive vales of depth
this isn't all
ABX
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