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Christoph Hormann wrote in message <3A2D0E5D.D76AF46B@gmx.de>...
>
>
>It's already much better, but as Dawn mentioned, the wet sand should have
>a finer structure.
Thanks, that's now sorted.
>I also wonder about the large scale structures in the water. They don't
>seem to be reflections from the clouds and look somewhat irritating.
As I said, and have now done. I added an if() statement to the sand iso so
that the RMF pertubations are about 5 times less bumpy below the water level
than they are above it. i.e
function {
y
+0.07*if(-z,-z,1) // Sloping off in -z direction
-35*Func2(x/400,y/200,z/400) // Overall Shape
-1.9*Func2(x/30,y/30,z/30)*if(y+6,1,0.2) // Less bumpy below water line
}
actually the
+0.07*if(-z,-z,1)
should probably be
+0.07*if(-z,-z,min(z,1)) ,
I'll have to check this one now. That first one should create a problem at
z=0, but then again so should the other one at y=6. Oh well, they seem to
work ok :)
Kev
http://web.libertysurf.co.uk/kevin.ellis
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