POV-Ray : Newsgroups : povray.binaries.images : IsoWood 0.2 Preview (87k) : Re: IsoWood 0.2 Preview (87k) Server Time
19 Aug 2024 22:17:01 EDT (-0400)
  Re: IsoWood 0.2 Preview (87k)  
From: Geoff Wedig
Date: 1 Dec 2000 08:37:10
Message: <3a27a985@news.povray.org>
Christoph Hormann <Chr### [at] schunteretctu-bsde> wrote:



> Geoff Wedig wrote:
>> 
>> Yeah, I ran into this when I was trying to get a good oak texture, including
>> grains.  I ended up doing a pigment map with the same coordinants as the
>> texture map, then added a texture field to the iso-wood includes.  It's not
>> very general, though, since when tweaking one, you have to tweak the other,
>> by hand, but the increased effectiveness is worth it.  I can now do things
>> like grains, having the dark wood rougher, while the light wood is smooth
>> and shiny (this is what the oak in my house is like) rather than just having
>> the depth be uniform.
>> 
>> If you want to see my tweaks, I can send them to you.  I can also post a
>> picture if what I'm talking about isn't clear.
>> 
>> Geoff

> That sounds interesting, i already made some tries with pigment_maps and would
> be really interested to see your efforts.  

> Specifying the function pigment and texture separately is a bit problematic for
> some additions i made like the distorted plank in the picture, but i think i
> could find a solution.  

Well, I finally managed to render the pic, but I can't figure out how to
post it using tin.  Anyone out there who can help me?

Geoff


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