POV-Ray : Newsgroups : povray.unofficial.patches : Bug in isosurface using pigment function? : Re: Bug in isosurface using pigment function? Server Time
2 Sep 2024 02:12:17 EDT (-0400)
  Re: Bug in isosurface using pigment function?  
From: Warp
Date: 27 Nov 2000 07:13:42
Message: <3a224ff6@news.povray.org>
Well, my original idea was precisely trying to recreate any object with
an isosurface using an object pigment. Seems that I'm not the first to
get the idea.
  And I understand now why it doesn't work.

  So still no easy non-uniform transformations. Sorry :)

-- 
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):_;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/


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