POV-Ray : Newsgroups : povray.unofficial.patches : Bug in isosurface using pigment function? : Re: Bug in isosurface using pigment function? Server Time
2 Sep 2024 02:17:47 EDT (-0400)
  Re: Bug in isosurface using pigment function?  
From: Warp
Date: 27 Nov 2000 03:29:00
Message: <3a221b4c@news.povray.org>
Chris Huff <chr### [at] maccom> wrote:
: What are you expecting this color_map to result in? It starts out as 
: white, but goes to black in 0 distance and ends in black, basically a 
: black pigment...

  Try rendering a plane with that pigment.

-- 
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):_;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/


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