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You could try to find in some of the moray-INI's the predefined
Preview-Objects, and look for their translation ...
try to add these translations (inverted) to your texture ...
Maybe then your preview will get wrong but (I hope) your Image
gets right ...
--
,', Jan Walzer \V/ http://wa.lzer.net ,',
',',' student of >|< mailto:jan### [at] lzernet ',','
' ComputerScience /A\ +49-177-7403863 '
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