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Hi Dawn,
Here are a couple of ways in which you could speed up the render
time...
The first is to create the text as a heightfield. Use something like
paint shop pro to write black text on to a white background with a bit
of antialiasing. It would be quite quick to render and would also
allow you to slightly bevel the characters.
I have also found that if you put a bounding box arround the main
area, it will greatly improve the render time. AFAIK, Pov does auto
bounding for most objects, but doesn't work very well with CSG
difference. In a recent submission to the IRTC, I reduced the render
time by a factor of 10 when I used a bounded_by statement on mt text
CSG difference.
Hope these are useful!
Cheers,
Ian Shumsky
http://www.outerarm.demon.co.uk/graphics/graphics.html
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