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Christoph Hormann wrote in message
<3A1E9A74.B6428D71@schunter.etc.tu-bs.de>...
> Every CSG made of cylinders, spheres, cones, boxes, torii should be
quite
> easy to convert to a smooth isosurface function, the more difficult
things
> are lathe, prism and meshes.
yes, I know
but as I said I'm looking for universal method (equations)
perhaps to code in source code
ABX -> just look -> http://www.mdk.art.pl/
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