POV-Ray : Newsgroups : povray.binaries.images : 2nd Poser Post w/ Problem : Re: 2nd Poser Post w/ Problem Server Time
19 Aug 2024 14:14:40 EDT (-0400)
  Re: 2nd Poser Post w/ Problem  
From: Marc-Hendrik Bremer
Date: 15 Nov 2000 17:18:54
Message: <3a130bce@news.povray.org>
I don't know if it is necessary with your converter-program, but did you
enable uv_mapping in the mesh description by putting "uv_mapping" at the end
of the object-description?

Just a (wild) guess ...

Marc-Hendrik

Robert J Becraft schrieb in Nachricht <3a1307dd@news.povray.org>...
>Yes, the list is there.
>
>I've modified the line for the dress to include the texture I applied to
the
>box.
>
>If you scale the texture, it will shift to one of the other colors in the
>color map, however, it is always one color.  It does not take on the
pattern
>like the box.  The texture and application section are here:
>
>  #declare DressText = texture {
>    pigment {
>      crackle
>      turbulence 1
>      lambda 1
>      frequency 2
>      color_map {
>        [0.0 color rgbf <1.0000, 0.2900,0.2000>]
>        [0.3 color rgbf <0.9297, 0.8438,0.6797,.45>]
>        [1.0 color rgbf <1.0000, 0.2900,0.2000>]
>      }
>    }
>    scale .0025
>  }
>#declare OBJuvPOV_Texture_OBJuvPOVPreview1 = texture {DressText}


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.