POV-Ray : Newsgroups : povray.unofficial.patches : Announce: SkyPOV 0.1 : Re: color definition (Re: Announce: SkyPOV 0.1) Server Time
30 Jul 2024 22:27:04 EDT (-0400)
  Re: color definition (Re: Announce: SkyPOV 0.1)  
From: Mark Wagner
Date: 14 Nov 2000 01:28:56
Message: <3a10dba8@news.povray.org>
Stephane Marty wrote in message <3A10A387.872C4863@videotron.ca>...
>But you're right, to implement spectral color space rendering in
>(mega)PoV from now, every color, light, shading and texture manipulation
>functions have to be completly redesigned ; and at this level of
>evolution, it won't be an easy task, or at least, it'll take a certain
>time...


Actually, POV does do a little bit of spectral color space rendering.
Photon mapping with dispersion uses spectral color space, and
wavelength-dependant Rayleigh scattering also has support for spectral color
space.

--
Mark


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.