POV-Ray : Newsgroups : povray.unofficial.patches : complicated functions : Re: complicated functions Server Time
1 Sep 2024 20:16:56 EDT (-0400)
  Re: complicated functions  
From: Wlodzimierz ABX Skiba
Date: 10 Nov 2000 04:12:09
Message: <3a0bbbe9@news.povray.org>
Pabs wrote in message <3A0B61CC.86B37226@hotmail.com>...
> Chris Huff wrote:
> > And of course, functions allowing different numbers of parameters...
> Why not just use shaders to specify the isosurface funcs?


I don't know shaders but I think
is better to learn and use one language instead of two
but what's more important isosurface will be in 3.5 and shaders not
I have an idea how to include parameters and locals to functions
I work on it

ABX


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