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> BTW, another thing I have been thinking of adding: a "multiglow" or
> compound glow. Basically a glow with multiple locations, it would act
> like a group of glows having everything but location identical. The main
> advantage would be memory, you would only have to store another vector
> to make each new glow. There might also be a slight speed gain, since it
> would eliminate walking along a linked list...but probably not
> noticeable. What do you think?
> A glow that follows a spline instead of originating from a point could
> also be useful...but will take quite a bit of coding.
Both would be wonderful additions. Don't blather about it, get on with it
lad!( as my Dad used to say)
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