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H. E. Day <Pov### [at] aol com> wrote:
: What I propose is to make the motion_blur a post-process function.
Then it would only be possible to use for objects moving parallel to the
viewing plane (ie. their distance to the camera does not change) and facing
the camera exactly in the same way all the time.
No rotations nor size changes nor movements in the depth-direction nor
color or shape changes or anything else. Also if the object is reflected on
other object, the reflection will not be blurred (the same goes for
refraction/transparency). Also if the object is partially transparent, the
scene seen through this transparency will be wrongly blurred.
--
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):_;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/
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