Christopher James Huff wrote:
>In article <3febe5bb$1@news.povray.org>, "Slime" <fak### [at] email address>wrote:
>> [...]
>> Can they be 4D? =)
>
> I'd also like to implement a 4D noise pattern, which is something I've
> seen used for things like flames...
I've made a cute swirling smoke using 4D noise from this guy... :-)
http://www.slimeland.com/slimepov/
Post a reply to this message
|