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The bad thing about combining radiosity with averaged samples is that
the radiosity calculation uses each and every one of the samples,
thereby dramatically slowing the rendering process. An area_light would
be an easier fix.
Hughes, B. wrote:
> The object itself looks great. Except it has me looking for a shadow that
> matches the translucency. At first I thought maybe an area light could
> suffice, somewhat so; but it might not be able to create the right effect
> for anything but a simple sphere, for example, I guess.
>
> Bob H.
>
>
>
--
Samuel Benge
stb### [at] hotmail com
See my website@: http://www.goldrush.com/~abenge/Top/index.html
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