> Is this likely to be improved in next version of POV? Looks very usable
> especialy for increasing performance.
I do not speak for the POV group, nor for the TAG. As far as I understand
the next version will be a bugfix version only, and sadly this behaviour
of light groups is not considered a bug. I would appreciate light groups
allowing scattering media myself.
--
merge{#local i=-11;#while(i<11)#local
i=i+.1;sphere{<i*(i*i*(.05-i*i*(4e-7*i*i+3e-4))-3)10*sin(i)30>.5}#end
pigment{rgbt 1}interior{media{emission x}}hollow}// Mark Weyer
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