> POV-Ray for Windows: Version 3.5.icl.win32
> POV-Ray for Linux: Version 3.5 Unix (.Linux.gcc)
I quickly tested your script with the current developmental version
of POV-Ray under Linux (compiled with gcc 3.3.1) and obtain the exact same
statistics as your windows binary compiled with icl:
Image Resolution 384 x 216
----------------------------------------------------------------------------
Pixels: 82944 Samples: 82944 Smpls/Pxl: 1.00
Rays: 917012 Saved: 223932 Max Level: 8/8
----------------------------------------------------------------------------
Ray->Shape Intersection Tests Succeeded Percentage
----------------------------------------------------------------------------
Cone/Cylinder 2972274 1354663 45.58
CSG Intersection 1486137 841641 56.63
Plane 1486137 432504 29.10
----------------------------------------------------------------------------
Calls to Noise: 0 Calls to DNoise: 10
----------------------------------------------------------------------------
Shadow Ray Tests: 1638610 Succeeded: 416873
Reflected Rays: 424768 Total Internal: 15468
Refracted Rays: 409300
----------------------------------------------------------------------------
and the image looks like that you obtain under windows. On the other
hand, using a custom compile of 3.50c (with a gcc version I don't remember)
gives the same "wrong" image but with different statistics. I can't tell
whether it means gcc is the reason of these discrepancies. But at the end,
it seems that the next version of povray should give consistent results
between platforms :-) [well, the last post of ABX seems to pretend the
opposite though...]
- NC
Post a reply to this message
|