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High!
ingo schrieb:
> 'screen.inc' seems to be the tool for you. See "7.21.3 screen.inc" in the
> documentation.
Yes, it worked well! But then I felt somewhat awkward about just relying on
other's earlier achievements instead of re-inventing the wheel once again - a
thing a good programmer should be able to, I think...
But meanwhile, it seems that a solution of the problem without using
screen.inc is dawning on me... I just didn't consider that I have to add *two*
additional vectors perpendicular to each other instead of modifying just one
vector with complex trigonometric math! Some weeks before, I in fact
programmed a scrolling text along the lower edge of the scene, while the
camera rotated around the y axis without screen.inc...
See you in Khyberspace - http://home.arcor.de/yadgar/khyberspace/index-e.html
Afghanistan Chronicle: http://home.arcor.de/yadgar/index-e.htm
Home-made electronic music: http://home.arcor.de/yadgar/music/
Yadgar ((:->
Now playing: The Tears I cried (The Glitter Band)
--
Pashto 2.0, a protocol language for the Advanced Fractal Geometric Heightfield
and Navigation Implementation-Sensitive Texture Analysis Network
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