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I tried a render with radiosity for the golf balls and it looks nice
IMHO (see image) but render stops before the end (0pps, maybe some bug).
I also tried the two pass rendering trick and it really speeds things
up. I did the dummy render at 300x300, no reflection, no transparency,
no aa and the final at 600x600 (still running). So far the water ball
seems really different from yours so I guess I have to not remove
transparency during the dummy render.
Nico
Tim Nikias v2.0 wrote:
> No Radiosity used for this render.
>
> I'd say, maybe radiosity could be dropped, instead use the threeway-lighting
> model and no ambient light. Distributed rendering should be no problem then.
>
> I've also noticed that the golf-balls look a little too small at this size,
> and they're not white enough. Maybe a few less, bigger and then place them
> in the cube.
>
> Regards,
> Tim
>
>
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