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Steve Shelby wrote:
>
> I solved the head-wagging problem by delaying the timing of the side-to-side
> movement of the spline by 0.04. It makes the unbending neck portion a little
> longer, but is that a problem?
> Steve Shelby
>
> Name: Snake3a.mpg
> Snake3a.mpg Type: WMPLAYER File (video/mpg)
> Encoding: x-uuencode
Yes. 8)
Although I do think this looks excellent it does seem like he has a
stiff neck. Actually that isn't any different from the previous version,
so the problem may be something different.
I don't think the head should be totally motionless, it could wag a bit,
but not as fast as in v2.
This turns out to be more complicated then I'd have thought, having no
clear idea on how a snake actually moves forward...
Remco
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