> The only other thing is that every time the is a call to Reflect(...) it has
> been replaced with Reflect(..., NULL) except in the case of Reflect(...,
> Layer->Finish) in compute_lighted_texture()
That's still not enough to analyze what's wrong with your code.
If you've added one parameter to the Reflect() function, most
likely you also added some code IN the function itself to handle this
new parameter. This added code is what you've been asked for...
- NC
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