POV-Ray : Newsgroups : povray.binaries.images : Capriccio18 : Re: Capriccio18 Server Time
13 Aug 2024 05:41:41 EDT (-0400)
  Re: Capriccio18  
From: Christoph Hormann
Date: 18 Jun 2003 13:28:34
Message: <3EF0A141.796F425F@gmx.de>
Gena wrote:
> 
> Txemi Jendrix is making boats for this scene and we need
> textures for those boats, ideally for UV-mapping. As far
> as I know he is using Hamapatch. What's the best way to
> make such UV textures in this case?
> 
> Should he save model in OBJ format and using UVMapper
> to make that UV template? What kind of template does
> UVMapper produce? Is it rectangular image? Is there any
> need in using warping software for making such texture?

I think the wood textures of the boats should best be procedural, this
would require a good 'design' of the uv-coordinates so the grain of the
wood parts is oriented in a realistic way.

Christoph

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