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Gena Obukhov wrote:
>
> I've created the macro for making tile roof.
> Each tile is a mesh but it doesn't work as I expected.
> Whenever I increase the number of tiles allocated
> memory is increasing too. I'm just wondering
> what's wrong? The source is in p.b.s.-f.
Looks good (so does the 'version 18', i'm a bit late with my comments at
the moment...). For rendering efficiency it would be better to put
several tiles (like a whole row) in one mesh. This would cost more memory
but it would render faster.
Christoph
--
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 17 Jun. 2003 _____./\/^>_*_<^\/\.______
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