POV-Ray : Newsgroups : povray.binaries.images : Capriccio18 : Re: Capriccio18 Server Time
13 Aug 2024 05:45:47 EDT (-0400)
  Re: Capriccio18  
From: Gena Obukhov
Date: 18 Jun 2003 10:23:53
Message: <3EF07413.1D11AC50@mail.com>
Gilles Tran wrote:

> Changing the number of faces doesn't affect the memory use, so instanciation
> works as it should.
> I guess it's the texture statement as it's defined for each tile. Removing
> all the individual statements cuts the memory use in half.
> One possibility to solve this would be to use the cells pattern to cover the
> entire mesh instead of texture each tile independently. Just scale the
> pattern to match the tile size.
> Great macro by the way, it should be very handy.

Thanks for hints Gilles!
I'll try to modify the macro.

Gena.


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